If you are trying to assemble a character from separate parts (like a head and a body): Avoid "New Scene": When adding a new sphere or cylinder, ensure you do
Go to File > Export > OBJ. You can now import this model into Blender for rendering, into a game engine, or prepping it for a 3D printer. sculptris
: You can export your models as .obj files or use the "GoZ" button to send your work directly to ZBrush for professional-level refinement. If you are trying to assemble a character