Citydom -v0.3- By City Dom ((hot)) Jun 2026

: The addition of side images for characters during conversations to provide a more dynamic feel.

The developer has stated that future versions will focus on more "corruption" mechanics for characters and expanding the number of visitable locations in the city. or how to access the public version AI responses may include mistakes. Learn more City Dom | Patreon CityDom -v0.3- By City Dom

Built on a custom engine named , CityDom -v0.3- simulates up to 500,000 individual agents (not statistical aggregates) in real time. Recommended specs are steep: 32GB RAM, a modern 8-core CPU, and an SSD. On lower-end machines, the simulation throttles agent cognition, leading to "unrealistically docile" citizens, per the developer. : The addition of side images for characters

If you are downloading for the first time, the learning curve is steep. Seasoned players from the v0.2 era have had to unlearn old habits. Here are three early-game strategies: Learn more City Dom | Patreon Built on

The title "CityDom" evokes imagery of metropolitan control. In the landscape of fangames and homebrew, titles like this often fall into one of two categories:

Static residential-commercial-industrial zones are gone. In v0.3, land value, proximity to transit, crime data, and even air quality influence real-time "desirability heatmaps." Citizens don’t just move in because you plopped a police station; they migrate based on word-of-mouth simulation. A poorly managed district can become a ghost town within two in-game years.