: Open the picker UI within Maya and load the .pkr file provided in the Joe Daniels pack.

| Rig Name | Best For | Unique Feature | | :--- | :--- | :--- | | | The star of the pack; a human male. | Full facial rig, stretchy limbs, ultra-responsive torso. | | Morf | A shapeshifting blob/biped. | Abstract body mechanics; excellent for weight shifts. | | Squirrely | Quadruped/quirky biped. | Cartoon squash & stretch; great for acting out, "squirrelly" movements. | | Simple Bot | Rigid mechanical movement. | Perfect for learning timing vs. spacing (no deformers). | | The Weightlifter | Heavy lifting & strength tests. | Built-in muscle jiggle and delayed mass. |

designed specifically for mastering body mechanics and acting without the distraction of facial controls . Compatible with Maya 2014 and higher

: Built using John Doublestein’s rigging tools (similar to the industry-standard Andy and Morpheus rigs). Optimization

Instead of selecting a leg controller in a crowded scene, you simply click a labeled button on the Picker’s UI. The script instantly selects the correct control and can even trigger common poses.

Gumroad Body Mechanics Rigs Mega Pack 11 By Joe Daniels Animschool Picker Maya 2014 Up -

: Open the picker UI within Maya and load the .pkr file provided in the Joe Daniels pack.

| Rig Name | Best For | Unique Feature | | :--- | :--- | :--- | | | The star of the pack; a human male. | Full facial rig, stretchy limbs, ultra-responsive torso. | | Morf | A shapeshifting blob/biped. | Abstract body mechanics; excellent for weight shifts. | | Squirrely | Quadruped/quirky biped. | Cartoon squash & stretch; great for acting out, "squirrelly" movements. | | Simple Bot | Rigid mechanical movement. | Perfect for learning timing vs. spacing (no deformers). | | The Weightlifter | Heavy lifting & strength tests. | Built-in muscle jiggle and delayed mass. | : Open the picker UI within Maya and load the

designed specifically for mastering body mechanics and acting without the distraction of facial controls . Compatible with Maya 2014 and higher | | Morf | A shapeshifting blob/biped

: Built using John Doublestein’s rigging tools (similar to the industry-standard Andy and Morpheus rigs). Optimization | Cartoon squash & stretch; great for acting

Instead of selecting a leg controller in a crowded scene, you simply click a labeled button on the Picker’s UI. The script instantly selects the correct control and can even trigger common poses.