While this fix renders the 3D world in proper widescreen, you might notice some minor quirks. Because the game's 2D User Interface (health bars, menus, text) was pre-rendered for 4:3 screens, the fix might stretch the UI slightly or center it awkwardly.
: If you experience graphical glitches after increasing the resolution, ensure you have installed the official 1.01 patch and are using the latest dgVoodoo 2 configuration. No Cutscenes
: Most fixes successfully adjust the FOV so the game doesn't look "zoomed in," though some minor HUD stretching might still occur depending on the specific patch used. Stability Enhancements
The utility of these fixes lies in their ability to "trick" the game engine. By injecting code into the running process, the fix adjusts the horizontal field of view to match the vertical field of view, correcting the geometry. The result is that circles become circles again, and characters regain their intended proportions.
In the General tab of dgVoodooCpl.exe , set to "Stretched, 4:3 Aspect Ratio" and check "Keep window aspect ratio".
If you get black bars even with dgVoodoo:
How to specifically for modern gamepads.