// Sensitivity - aim map typical range sensitivity 1.2 // Lower than public (for micro-adjustments) zoom_sensitivity_ratio 0.8 // For AWP maps (e.g., awp_lego)
to ensure your mouse movements are raw and not smoothed by the game engine. Crosshair & Recoil Performance cl_dynamiccrosshair "0" cfg for cs 16 best aim exclusive
cl_updaterate 101 and cl_cmdrate 101 : Ensures high-frequency communication between client and server. // Sensitivity - aim map typical range sensitivity 1
// No decals (blood/spray = distraction) max_shells 0 // No bullet casings max_smokepuffs 0 // No smoke puffs from bullets mp_decals 0 // No blood or bullet holes gl_max_size 64 // Lower texture resolution for FPS stability cfg for cs 16 best aim exclusive
echo "=== Loading AIM EXCLUSIVE Config ==="
// Sensitivity - aim map typical range sensitivity 1.2 // Lower than public (for micro-adjustments) zoom_sensitivity_ratio 0.8 // For AWP maps (e.g., awp_lego)
to ensure your mouse movements are raw and not smoothed by the game engine. Crosshair & Recoil Performance cl_dynamiccrosshair "0"
cl_updaterate 101 and cl_cmdrate 101 : Ensures high-frequency communication between client and server.
// No decals (blood/spray = distraction) max_shells 0 // No bullet casings max_smokepuffs 0 // No smoke puffs from bullets mp_decals 0 // No blood or bullet holes gl_max_size 64 // Lower texture resolution for FPS stability
echo "=== Loading AIM EXCLUSIVE Config ==="