Commands are case-insensitive. Use Tab for auto-completion of known commands. Parameters in [] are optional, <required> in angle brackets.

Once the console is active, you can use these commands during tactical missions or at the base: XCOM 2 Console Commands: How to Enable & Use Guide

| Command | Effect | Risk | |---------|--------|------| | SpawnUnit <unit name> | Spawns any unit (e.g., SpawnUnit Cyberdisk ) | May break mission scripting | | SetUnitHP <hp> | Changes selected unit’s health | Can desync UI | | UnlockAllTech | Completes every research (can skip story triggers) | High – breaks campaign progression | | GiveAllItems | Adds every item type (99 each) – clogs inventory | Medium |

Once the console is open, you must type commands exactly as written. Here is the exhaustive list of working commands for Enemy Within .