Three hours. He leaned back in his ergonomic chair, the leather creaking. He remembered 2005. He was eight years old, sitting on a plastic stool in a cybercafé in his neighborhood. The air thick with cigarette smoke and the smell of cheap instant coffee. The roar of the engines coming from the speakers was deafening. Back then, the game cost 50 soles, a fortune his mother couldn't afford. So, he played the "demo" version at the café, racing the same drag race over and over until his hour ran out.
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