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Whether you are running a legacy version of 3ds Max from 2016 or the cutting-edge 2025 release, this is a "Top" tool that deserves a spot in your modifier stack.

PolyCloth V2 (v2.07) is a physics-based cloth sculpting plugin for 3ds Max, designed to bring a high-speed, interactive workflow similar to Blender and ZBrush to the Autodesk ecosystem . The current version 2.07 specifically extends support to 3ds Max 2025 , covering all releases back to 3ds Max 2016 Core Sculpting & Simulation Features PolyCloth brings Blender-style cloth sculpting to 3ds Max

: Dictates the stiffness of the fabric. Lower values produce tight, sharp leather-like folds; higher values produce soft, flowing silk-like drapes.

PolyCloth ClothBrush (specifically version 2.0.7) is a physics-based C++ plugin for 3ds Max designed to make fabric sculpting intuitive and fast. It brings a real-time sculpting workflow similar to Blender and ZBrush directly into the 3ds Max viewport, allowing you to add realistic wrinkles and folds without complex simulations.