The "3D" component is the revolutionary part. Instead of painting on a flat canvas, constructs scenes and characters in virtual space (using software like Blender, ZBrush, or Unreal Engine) but renders them with shaders that mimic traditional painting techniques.
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An artist who creates "reverse 3D" art by painting directly onto human bodies and 3D spaces to make them look like 2D paintings. The "3D" component is the revolutionary part