"package": "com.example.game", "hooks": "glGetString": "GL_RENDERER": "Adreno (TM) 640", "GL_VENDOR": "Qualcomm", "GL_VERSION": "OpenGL ES 3.2 V@415.0" , "glGetIntegerv": "GL_MAX_TEXTURE_SIZE": 4096
This is the flagship feature. You can make your device's GPU report itself as a different model. gltools magisk module
Lower the internal rendering resolution of games to boost FPS on lower-end hardware. "package": "com